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C R A S H B A N
D I C O O T p r o d u c t i o n p a i n t i n g s
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"Crash Bandicoot: Launch" Promotional Poster
Only 60 signed, and 1 unsigned, posters were printed. They
hang
framed, around the world, in the homes and offices of those
that
helped Naughty Dog create the first game. At one point,
Naughty
Dog was offered $250 for a print. Who knows what they are
worth
now.
(ND) (PA, PS)
(1/60 through 60/60 are signed by 8 Naughty Dogs. Print 61/61
is unsigned.)
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"Crash Box" Prototype Crash Bandicoot Box Cover
Commissioned by Sony for Crash Bandicoot's box. Naughty Dog
created
this image in only four days.
(ND) (PA, PS, NPS, SGI)
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"Game Over" Hint Guide Artwork
Created for Dimension Publishing's Strategy Guide. This is
perhaps
Charlotte's finest work.
(ND) (PA, PS, NPS, SGI)
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"Group Hug" Hint Guide Artwork
Another image created for the strategy guide. This one took
days!
(ND) (PA, PS, NPS, SGI)
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"Dr. Neo Cortex" Production Painting
Eventually modified by and used as a PSX Magazine Cover.
(ND) (PA, PS, NPS, SGI)
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"Crash Landing" Production Painting
Publicly viewed as Crash's first full cover, courtesy of
DieHard
magazine.
(ND) (PA, PS, NPS, SGI)
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"Ripper Roo" Production Painting
Game Informer Magazine added Tawna, moved things around, and
put
this on their September 1996 cover.
(ND) (PA, PS, NPS, SGI)
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"Pinstripe" Production Painting
Never used publicly.
(ND) (PA, PS, NPS, SGI)
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"Dr. Nitrus Brio" Production Painting
DieHard cut Crash out of this image and awarded him the cover
of
their first issue of MegaFan!
(ND) (PA, PS, NPS, SGI)
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"Papu Papu" Production Painting
Used as a cover by many magazines in Europe. Ultra Game
Players
used just Crash for their September 1996 cover.
(ND) (PA, PS, NPS, SGI)
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"Crashing Thru the Jungle" Production Painting
Sony liked this image so much they used it for the Crash jewel
case
cover.
(ND) (PA, PS, NPS, SGI)
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"Crash Birthday" Marketing Piece
Used as a cover in Europe to celebrate the 1 year anniversary
of
the Sony PlayStation game console.
(ND) (PA, PS)
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"Castle Cortex" Production Painting
A castle twisted enough to belong to one as twisted as Dr. Neo
Cortex.
(AE) (P&P, PS)
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"The Evolv-O-Ray" Production Painting
Crated by Dr. Nitrus Brio to elevate animal intelligence, the
Evolv-O-Ray is awe inspiring.
(AE) (P&P, PS)
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"The Cortex Vortex" Production Painting
Place a recently Evolv-O-Ray'd creature in, wait 30 seconds,
and
out pops a Cortex Commando...or does one?
(AE) (P&P, PS)
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Artist
(ND) Naughty
Dog: Art done by Charlotte Francis,
Bob Rafei, Jason Rubin,
or another Naughty Dog...but never a programmer...we
promise.
(AE) American Exitus: Sketches done by Charles
Zembillas and Joe
Pearson, professional cartoon designers that worked with us to
design the characters, backgrounds, and atmosphere of Crash.
(UCS) Universal Cartoon Studios
Medium
(P&P)
Pencil, Pen, and Paper
(Maya) Alias | Wavefront Maya on SGI or NT (PA)
Alias | Wavefront PowerAnimator on SGI
(Acr) Acrylics Paints
(G) Gouache
(PS) Photoshop on the Macintosh
(NPS) Naughty Dog's Proprietary Renderer
(SGI) game backgrounds grabbed from SGI version of
Crash
Bandicoot
CRASH BANDICOOT |
CRASH 2 |
WARPED |
CRASH TEAM RACING
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